Menu
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Item
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Function
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Starts the game or continues a suspended game. |
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Exits the game. |
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Not yet implemented |
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Configure the controls using InputSprocket. |
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Selects options suitable for running the game full screen on a fast computer. |
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Selects options suitable for running the game in a small window with testing feedback. |
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When turned on, the game will wait for to be selected before starting. When off, the game will start immediately. This is mainly useful for testing. |
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Uses DrawSprocket to switch into full screen mode using the window size specified below. |
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When turned on, the frame rate will be lower but the animation may look smoother. |
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Shows the number of animation frames rendered per second (FPS) in the top left corner of the window. The other number is the number of times the physics calculation is made each frame. |
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When turned on, the mouse pointer will be hidden when the game is being played. Turning this option off is only useful for testing. |
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When turned on, distant objects will be obscured by fog. Turn this option off if you can't see the ground. |
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Choose one of these options to specify which present window size you would like. This also sets the screen resolution that will be used when the option is turned on |
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Specifies the number of colours that will be used when in full screen mode. Certain graphics cards will perform better when thousands of colours is chosen. |