This is going to be a big list of things that I’ve made. Some of them will be playable games, and others will be extremely unfinished or nothing more than concepts.
I have a long history of making games, but I’ve always found it difficult to completely finish them. Usually I get most of the way through a prototype and then get distracted by other ideas. Still, I’ve managed to make some games that I’m proud of, and I even won prizes in the uDevGame contest a couple of times!
At the moment, most of the games aren’t available to download, either because they’re so old that they don’t work on modern computers, or they just need a lot of work to make them presentable. I am slowly rebuilding things so that they work again. I’ll post updates as new versions appear.
You can play Yoink and Asterodots, though! Give them a try.
Punch alien invaders back into space.
Explore the deep world with Zmiot the demoness, learn about its treasures and try to not break everything on the way through.
A simple remake of 70s arcade classic Asteroids, with source code for the Godot game engine.
Dilli and Rashus embark upon a journey across the desert in their ageing sandcrawler, patching it up with scavenged parts as they go.
Defend against leviathan warships with your squadron of bombers.
Drive a space tug and rescue asteroid miners from furious and inscrutable aliens.
Speed over a neon city in a never-ending dogfight!